
Here the Wii's graphical ability is actually more of a blessing, with levels being a little more sparse - one of the main complaints of the HD versions - making it easier on the eye and, therefore, easier to play. Thankfully, the multiplayer options remain mostly intact, which many fans will admit is actually the main draw of these games. Sadly, sometimes the action can be a little on the dark side, thus making certain scenes awkward to see. Overall, Treyarch has pulled off some good visuals for the Wii, and whilst the developer may not have applied the same spark and or instilled the impact of titles like Mario Galaxy or Metroid, it has done a sterling job with the tools at hand. Whilst this isn't a major problem per se, when the action gets tough it is noticeable as it drops below, breaking the tense atmosphere somewhat. Further to this, Modern Warfare misses the buttery smooth frame-rate that is to be expected from the series, with it being cut by half from its brethren, running at a lacklustre 30fps. Certain set pieces lack the graphical 'oomph' they deserve the Eiffel Tower being taken down in a flurry of explosions is a notable one to this end. Unfortunately, though, the campaign does stumble slightly due to limitations of the Wii console’s hardware capabilities.
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The team has also thrown in Classic Controller Pro support for those who don't feel comfortable with the Wii Remote, though with a healthy dose of aim assist for good measure. Moving, firing, and camera controls all feel sharp and accurate due to customisable sensitivities and dead zones for pin-point accuracy. Making a return to help the experience prove to be even more enjoyable is Treyarch’s exemplary controls. The title also opens up with a huge video recap of the past games, which is brilliant considering the Wii is still missing Modern Warfare 2. It gives the player a chance to catch up on the direction the story is taking as they can focus more on the surrounding environments and conversations between their crew. You will start off by stealthily creeping behind enemy lines before blasting out all guns blazing. Whereas previous iterations saw you taking on different ‘styles’ of levels, this time they are a much more varied affair.
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Modern Warfare 3 feels like the first in the series to hit the nail on the head in terms of pacing. As expected, the campaign is an adrenaline junkie fuelled experience - you can’t go more than a few minutes without something exploding, a chase scene occurring, or other impressive set pieces taking place. Whilst one might think that this could be a bad thing and there would be severe losses in the transformation, it is actually quite the opposite and it is impressive how much it managed to retain from the original. As with the rest of the series that has featured on Nintendo's home console, Modern Warfare 3 was adapted from the HD versions by Treyarch who developed Black Ops and World at War.
